
Speedwalkers
Speedwalkers can be used to enter the zephyr state, allowing you to move freely on the wall and jump to quickly cover a short distance for 15 seconds. Cooldown: 90 seconds. Speedwalkers are only usable in Domain 9.
Advancements
| Stars | Effect |
|---|---|
| 1 ★ | Zephyr duration is extended to 30 seconds. |
| 2 ★ | In the zephyr state, speed on the ground and walls is increased by 15% and jump height is increased. |
| 3 ★ | Speedwalkers can store up to 2 charges. |
| 4 ★ | Reduce physical damage received by 2%, even if not deployed. Unavailable in Apex League. |
| 5 ★ | During zephyr, each hit from aerial attacks recovers dodge attempts and aerial dodges recover all endurance. |
